new AssociativeMap(nameopt)
- Description:
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
name |
string |
<optional> |
An optional name. By default, a |
Methods
add(key, value) → {AssociativeMap}
- Description:
Adds a new symbol pair to the container.
- Adding twice the same key/value pair corresponds to adding their belief level
tau
.
- Adding twice the same key/value pair corresponds to adding their belief level
Parameters:
Name | Type | Description |
---|---|---|
key |
Symbol | The symbol key to add or modify. |
value |
Symbol | The symbol value to add. |
Returns:
A reference to this associative map, allowing to chain add methods.
- Type
- AssociativeMap
erase(key) → {AssociativeMap}
- Description:
Erases a symbol in the container.
Parameters:
Name | Type | Description |
---|---|---|
key |
Symbol | The symbol key to add or modify. |
Returns:
A reference to this associative map, allowing to chain add methods.
- Type
- AssociativeMap
get(key) → {Symbol}
- Description:
Returns an approximate value of the associative map by unbinding.
- The result is reduced with respect to binding/unbinding operations.
Parameters:
Name | Type | Description |
---|---|---|
key |
Symbol | The symbol key. |
Returns:
value A reference to the stored value, available until program end.
- Type
- Symbol
get()
- Description:
Defines an iterator over the associative map symbols, used in a construct of the form:
for(auto it = associativeMap.Bundling::get().cbegin(); it != associativeMap.Bundling::get().cend(); it++) { const Binding& binding = dynamic_cast < const Binding& > (it->second); const Symbol& key = binding.y(), value = binding.x(); ../.. }
Returns:
A const std::map < Symbol* >&
reference for associative map iteration.
asString() → {String}
- Description:
Returns the value as a string.
Returns:
A string of the form { key: value ...}_<belief>
, omitting the belief if tau=1, sigma=0
.
- Type
- String